Saturday, April 21, 2012

Dk's lost even more Armor Rating...why??

Well 4.0.1 patch goes live and I lost effectively 2k armor rating unbuffed. Patch 4.0.3 goes live and you can toss on another 6000 Armor Rating lost with absolutely no explanation or warning as to changes that could cause it. Can i get some clarity here please??
I would liked to know as well. I lost close to 4k armor and can not find any sweeping changes in tank gear itemization or talent re-works in the patch notes. A few other tanking friends said they have noticed the same thing with their armor as well, so I don't think it's an issue that is native to just DKs.
Lower armor then warriors, lower health then druids... what are dk's special tanking stat again?
Lower armor then warriors, lower health then druids... what are dk's special tanking stat again?


No, not true.

And this isn't news, it has been this way for a while now. Not to mention, armor values were nerfed across the board, it's just not DKs.
Lower armor then warriors, lower health then druids... what are dk's special tanking stat again?



Wrong.
Our special tanking stat is our Mastery, which compensates for more damage than Block and Savage Defense without even counting the heal from Death Strike, and is the only one that compensates in any way for magical damage.
Boss burst damage is supposed to be getting nerfed along with these ratings, the fact rating are overinflated now and the ease with which healers could keep a tank at full heath is what caused icc to be what it is in the 1st place.

Less boss burst = less need for such high mitigation. When your getting 3 shot by cata bosses and yourself and the healer can't react, then it's a problem.
I'm pretty sure it's just a bug. Blood presence is only taking me from 20.7 -> 26.5k armor. It seems to be only adding 30% extra armor instead of the 60% stated on the tooltip.
so wait wait... now we dont have a shield we dont have higher health we have LESS ARMOR than a warrior/pally... wtf.
confirmed, 6k armor loss
It's a bug. ffs read the other 5 threads about it on the front page.
It's not in patch notes, it wasn't data mined, and the tooltips haven't changed.

It's 99% likely to be a bug, as there is no reason for the change.
apparently there's a blue post stating that it is intentional. hotfixes for today: http://blue.mmo-champion.com/topic/136974/patch-403a-hotfixes

oh and deathstrike nerfs on top of it too.
Our special tanking stat is our Mastery, which compensates for more damage than Block and Savage Defense without even counting the heal from Death Strike, and is the only one that compensates in any way for magical damage.


You mean the blood shield that only absorbs physical damage?
so yea just thinking back to the beginning of wrath when i first started tanking on my dk in blues. i seem to recall having the exact same armor i now have in full heroic t10 gear. so glad i can see my armor has progressed through the tiers of raiding...
I was wondering why LK was 2 shotting me last night, GG blizz, always nerfing to the extreme
Awesome. Apparently I'm supposed to start taking 5% more physical damage. Thanks Blizz.
Awesome. Apparently I'm supposed to start taking 5% more physical damage. Thanks Blizz.


it's more than 5%
armor changes are usually much bigger than the tooltip would suggest. it says 5% but the end result is another 10-15% damage from w/e it is that's hitting you.

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